Guides
Practical answers to the problems VRChat world creators actually run into.
Mirrors and frame rate in VRChat worldsWhy mirrors cost so much in a VRChat world, what a mirror actually renders, and how to keep them without wrecking performance on PC and Quest.World UI and draw calls in VRChatWhy world-space canvases cost frames even when nobody looks at them, and how distance culling keeps a UI-heavy VRChat world fast.Making a VRChat world multilingualHow to translate the text and images of a VRChat world, why parallel arrays break, and how to remember a visitor's language between visits.Moderating a VRChat worldWhat a world creator can and cannot do about disruptive visitors in VRChat, and how in-world moderation tools with roles actually work.Udon sync mistakes that never raise an errorThe VRChat networking bugs that compile cleanly and look right on your own machine: late joiners, ownership, and events that act on the wrong player.
