Skip to content

Installation

Item Version
Unity 2022.3.22f1
VRChat SDK — Worlds 3.10.4 or later
UdonSharp bundled with the SDK
Render pipeline Built-in, Linear color space

FOS Essentials targets projects managed by the VRChat Creator Companion.

In the Creator Companion, open Settings → Packages → Add Repository and paste:

https://essentials.frenchoasis.studio/index.json

The download page has a button that does this for you if the Creator Companion is installed.

You only ever do this once. Every free pack, and every future version, appears from there on.

Open your project in the Creator Companion, go to Manage Project, and install any FOS pack from the list.

The Core installs itself. Every pack declares FOS Essentials Core as a dependency, in the exact version it needs, so the Creator Companion pulls it in. There is no order to respect and no way to end up with a tool whose Core is missing or too old.

Updates appear in the same place, like any other package.

3. If you already installed a pack by hand

Section titled “3. If you already installed a pack by hand”

Nothing to clean up. Each package names the folder its manual version used, so the Creator Companion removes Assets/FOS/<Pack> while installing. Asset identifiers are preserved, which means a scene you already wired keeps working.

Back up your project first, as you would before any package change.

A VPM listing is public, and so is everything it points to. Tablet System Standard and Pro are therefore delivered as .unitypackage files through the store.

Import them the usual way: Assets → Import Package → Custom Package. They depend on free packs — install those from the Creator Companion first, and the Hub will tell you if anything is missing.

FOS Essentials → Hub, from the Unity menu bar.

The Hub is the control panel of the whole line: it lists the installed packs, their versions, the Core version each one needs, and reports anything missing.

Each pack ships its prefabs under its own submenu: FOS Essentials → <Pack> → <Prefab>.

Prefabs are wired and ready. The pack documentation lists the fields you still have to fill in — usually a target transform, a canvas or a list of players.

The Hub has a language selector: English, French, Spanish and German. It changes the inspectors, the tooltips and the Hub itself. The choice is stored per machine, not per project.